60 DAYS OF EVERYDAYS

 
 

60 Days of everydays is a personal project which explores the ideation from the 3D artist Beeple, of creating a 3D Render each day; as the name suggest this project was made in the span of 60 days creating different outcomes each day.

The idea of each outcome related to trying to learn a new Shader, modifiers, a new Render Pipeline, a new Skill or sometimes just exploring a different art style, etc. This project was made completely in Blender and sometimes Houdini, with the sole purpose of trying to better myself as a 3D artist and learn how to create something in a tight timeline.

The Rules for each Render where that each outcome had to be done in 2 hours and be posted the same day, this made it so each 3D piece was a quick iteration and sometimes created something interesting, or even sometimes the piece wasn’t a good render. But with each outcome made it that a new lesson was learnt in terms what could be achieve in such a small amount of time, what where the limits of my skills and the things to focus on for the next piece.

All the outcomes are posted in the gallery bellow in order, a few of them are videos and if you would like to see those pieces as well you could go to Instagram: @fabianartm or ArtStation: FabianArtM as I upload them slowly into my portfolio. I highly recommend having a look at all the outcomes if possible.